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{"id":21,"date":"2023-10-24T11:29:46","date_gmt":"2023-10-24T11:29:46","guid":{"rendered":"https:\/\/ukgtf.org\/?page_id=21"},"modified":"2023-10-27T15:16:47","modified_gmt":"2023-10-27T15:16:47","slug":"home","status":"publish","type":"page","link":"https:\/\/ukgtf.org\/","title":{"rendered":"Home"},"content":{"rendered":"\t\t
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UKGTF CIC<\/h1>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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UK Games Talent and Finance is a non-profit Community Interest Company with the remit to support the UK\u2019s early stage games development and digital interactive business and creative ecosystem in terms of both companies and individuals.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t

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UK Games Development<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t
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Video Games Global Audience<\/div>\t\t\t
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International Market Value<\/div>\t\t\t
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FTEs across UK supported<\/div>\t\t\t
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GVA<\/div>\t\t\t
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An opportunity to grow the UK economy<\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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British games and other interactive digital content development have been phenomenally successful in boosting the UK economy. Playing into a global games audience of around 3.7 billion people<\/strong>, the international market value is estimated to reach $210 billion by 2025.<\/strong><\/p>

The home market remains strong with the UK generating an estimated \u00a3760 million<\/strong> in GVA (the spillover effects of video games technology into other sectors like advanced manufacturing).<\/p>

These home and international sales are generated from content created by a relatively small number of individuals. Direct employment is around 76,000<\/strong>. They are well distributed throughout key UK cities including the Nations and Regions ensuring that the economic benefits are felt across the UK.<\/p>

Other areas such as e-sports and immersive content are set to contribute to further growth. Ukie<\/strong><\/a> and TIGA<\/strong><\/a> are both useful sources of further information.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t

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The Challenges<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Business models in hit-driven markets also shift constantly as the majority follow breakout innovations and successes by a smaller minority. The extent to which these challenges can be addressed continues to impact on their growth. This is happening against the backdrop of other nations expanding their creative economies and capitalising on new and emerging markets.<\/p>

Business challenges like these are often expressed as Market Failures.<\/p>

Key challenges for smaller independent games developers in our Community include:<\/p>